Halo Infinite - Power Cores

The Power Cores went through many iterations during development. I designed the ribbed structure up and down the height of the glowing core to help give them more of a feeling of weight and durability. In addition, I created the property masks to drive the emissive glow and color within the shader. Thank you to Lauren Simpson and the FX team for helping me get all these changes integrated into the dynamic asset. It was key to getting these to look just right for campaign because we rely on them for many objectives in Halo Infinite.
I was responsible for the Power Cores, the other assets in the scenes were created by the environment content team.

Credits
https://www.artstation.com/laurensimpson
https://www.artstation.com/sinopolit