Old work from Earthfall (2017)
-Unused asset from Earthfall. Later in development, after Early Access the team decided to go in a different direction and I created a different type of bait grenade than the one you see here.
-Unfortunately, my time spent texturing was cut short on this asset and most of it didn't get a custom wear and tear pass.
-I was responsible for modeling (low + high), baking, texturing, creating and skinning the model to the skeleton.