Halo Infinite - AAGun

It's a pleasure to finally share one of my contributions to the 2020 Halo Gameplay Reveal Demo. I was responsible for modeling and texturing the entire AAGun. It consists of the main body and legs, full interior and exterior and the large turret. Shout out to Matt Cerasoli from the surfacing team for adding wear, rust and grime to help it feel grounded and used and Martin Deschambault for art direction and feedback. Special thanks to narrative and FX for their hard work making the AAGun come to life.
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https://www.megabrands.com/en-us/construction-toys/halo/defense-point-showdown

Gameplay Demo

Shot from inside the Pelican

Shot from inside the Pelican

New Mission Objective, Destroy the AAGun

New Mission Objective, Destroy the AAGun

On approach...

On approach...

Entering the belly of the beast

Entering the belly of the beast

Campaign Gameplay Trailer